This book is about how to create interactive animations for the web using computer code and math. But don’t worry if you can’t remember anything from your high school algebra class, you’ll just need a minimal understanding to get started. The purpose of this book is to give you the tools to create and express your ideas, it’s not about memorizing equations or theoryâ€”although I do explain the underlying ideasâ€”but the practical application of techniques to incorporate in your work. These are concepts and formulas that you will see working, in real-time, right in front of you. Think of this book as the elements of motion, a catalog of ideas to mix, match, and reference.
There are plenty of examples to play with, and it’s very satisfying to watch something you’ve created move around on screenâ€”as if almost alive. But it can be even more satisfying to share this experience with your friends by simply giving them a link to follow in their web browsersâ€”this is the great benefit to distribution using the Internet.
This was a fun book to write, and I hope you have fun working through it. Write your programs, experiment with them, share, and learn from others. Creativity is an active process, and not something you sit around and wait for, so let’s get coding!
|May 30, 2020
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