Learning HTML5 by Creating Fun Games
Book Preface
If you would like to write a software that can reach billions of people worldwide, then this book will help you get started on that journey. Today, most of the devices people use every day (computers, laptops, tablet computers, smart phones, and so on) are capable of running HTML5 code. What’s more, as modern web browsers continue to get more and more powerful, your HTML5-based games and applications can run at or very near native application performance levels.
This book will help you learn all about HTML5, including the semantic markup elements, CSS3 styling, and the latest supporting JavaScript APIs. With this knowledge and skill, we’ll be able to create fun games that can be played by anyone using a device connected to the Internet.
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