Fundamentals of Computer Graphics
Book Preface
The second edition of this widely adopted text includes a wealth of new material, with new chapters on Signal Processing (Marschner), Using Graphics Hardware (Willemsen), Building Interactive Graphics Applications (Sung)
, Perception (Thompson), Curves (Gleicher), Computer Animation (Ashikhmin), and Tone Reproduction (Reinhard). Maintaining the strengths of the first edition, the authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code.
Download Ebook | Read Now | File Type | Upload Date |
---|---|---|---|
Download here
|
Read Now | djvu | May 30, 2020 |
How to Read and Open File Type for PC ?